TD GENERALIST
- Job Title: Technical Director - Generalist
- Department: 3D
- Location: London
- Closing Date: N/A
- Reports To: Head of 3D
- Direct Reports: N/A
Key Purpose of the Job
To handle any general 3d tasks required. We would expect a broad knowledge that covers as many areas of 3d as possible, or at least the basics (modelling, texturing, animation, lighting and rendering).
Needs To Do
- Cover the more general 3d tasks such as modelling, animation, texturing, lighting and rendering. At times, they may be asked to learn a proprietary system or a new piece of software, and we would expect them to be flexible enough to handle this.
Needs To Know
- Thorough knowledge of the principles of 3D (animation, FX, modelling, texturing, lighting, scripting, shading, rendering, rigging). We appreciate that the candidate may have varying levels of knowledge in these fields.
- Full working knowledge of Maya and/or Houdini.
- You would need to be comfortable with the more technical aspects of CG work, and have a good sense of the artistic side as well. Programming or scripting skills (e.g. mel, python) would be beneficial, but not essential.
- Familiarity with pipeline issues and a typical post production environment.
- Minimum of 1 years experience on feature films. Experience in other areas of visual effects (TV, games) would also be taken into account.
Needs To Be
- Pro-active
- Team oriented
- Adaptable
Measures of Performance
- On time delivery
- Continuous improvement
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