We are thrilled to announce our programme for FMX 2018, in Stuttgart, from Tuesday, April 24th to Friday, April 27th! We have lots of great talks scheduled, including Pacific Rim Uprising with DNEG Co-Founder and Senior VFX Supervisor Peter Chiang, Blade Runner 2049, Thor: Ragnarok and MARVEL’s Inhumans, with plenty of opportunities to have a sneak peak behind the scenes and to meet with our senior crew and recruiters. Don’t miss it!
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Talks
![]() Peter Chiang, Overall VFX Supervisor and DNEG Co-Founder will take the audience through the Pacific Rim Uprising VFX production pipeline: from designing the VFX and the shoot, to bringing to life the Jaegers and the iconic Kaiju and producing state-of-art, highly complex visual effects shots. Peter Eszenyi, Territory Studio Creative Lead and VFX Supervisor will also share how they delivered complex holographic interfaces and interactions specific to each Jaeger that supported narrative arcs, character development, action and performance and the ambitious technological world of Pacific Rim Uprising. |
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![]() DNEG CG Supervisor Andy Hargreaves will talk about the creative and technical challenges behind DNEG TV’s work on Marvel’s Inhumans. |
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![]() ![]() Marieke Franzen, Rendering Supervisor and Ilaria Introzzi, ATD on MARVEL’s Thor Ragnarok, take an in-depth look behind the scenes at how DNEG created Saakar, the wasteland planet, using Isotropix Clarisse scatterers. |
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![]() This joint talk will focus on the creative and technical challenges behind the work on Blade Runner 2049, including the tools and techniques used to create the Los Angeles 2049 and Las Vegas environments and the transformative holographic effects of Joi, as well as some of the in-camera special effects used for the film. DNEG’s Lighting Supervisor Frederik Lillelund will show how the oppressive future Los Angeles was created – from concept to final rendering. Frederik will also talk about capturing Joi – how Joi was photographed on set, rendered in 13 looks and then merged with Mariette, in the much-talked-about three way encounter. He will also give insights into the climactic seawall sequence at the end of the movie, including how DNEG augmented a practical water set with computer generated water and atmospherics. |
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![]() Looking to break into the VFX industry? Don’t miss this panel, hosted by Foundry Education Manager Sarah Leavitt, and featuring Matthew Smith, Global Head of Lighting at DNEG; Deb Stone, Director, Recruiting and Talent Development at Blue Sky Studios; Hugo Guerra, Director and VFX Supervisor at Fire Without Smoke… and even more expert panellists to be confirmed! |
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.Recruitment
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Tuesday 24th April to Friday 27th April, 09:30-19:00, Eyth-Saal, Booth E17
DNEG Recruiters and senior crew will be on hand throughout the week to discuss career opportunities at DNEG! Follow us on social media for live updates.