Avengers: Infinity War

The Avengers assemble once more for their greatest battle yet



Anthony & Joe Russo

Based on

Comics by Stan Lee and Jack Kirby


Kevin Feige

Production Company

Marvel Studios


Walt Disney Studios Motion Pictures

Dneg VFX Supervisor

Graham Page

Dneg VFX Producer

Melinka Thompson-Godoy

DNEG Stereo Supervisor

Barry O'Brien

DNEG Stereo Producer

Richard Edwards

Release Date

27th April 2018

496 shots
5 sequences

A gargantuan entertainment — funny, confident, thrilling — Avengers: Infinity War has been advertised as the culmination of Marvel’s decade of box-office dominance.Screendaily

Avengers: Infinity War l VFX Breakdown

Iron Man, Thor, the Hulk and the rest of the Avengers unite to battle their most powerful enemy yet — the evil Thanos. On a mission to collect all six Infinity Stones, Thanos plans to use the artifacts to inflict his twisted will on reality. The fate of the planet and existence itself has never been more uncertain as everything the Avengers have fought for has led up to this moment.

VFX work

DNEG delivered around 200 animation shots on Avengers: Infinity War. The animation of Proxima Midnight – whose character design was done by DNEG – and Corvus Glaive was based on motion capture data either provided by the film-makers or created in house at DNEG. Both Proxima and Corvus involved layers of additional creature FX work including complex hair and costume simulations along with muscle deformation work. DNEG also built a complex face rig for Proxima to allow for animation of dialogue.

We completed digi double work for a number of other characters including Drax, Mantis and Black Widow, Falcon Captain America and Scarlet Witch for whom a high resolution digi double was built from scratch.

In addition to the creature and character work, DNEG created environments for Edinburgh, Knowhere and Wakanda. Our work includes a CG version of Edinburgh train station based on extensive on-set photography, complete and destroyed versions of Knowhere and the Collector’s ship, the extension of the Wakanda jungle which was particularity complex in terms of integration with the foreground plates.





Los Angeles