VFX work
DNEG was tasked with two main bodies of work. The first was the digital extension of a prison set, used throughout multiple sequences in the show, that utilized greenscreen keying, DMP, and digi-doubles to add life and to expand the practical set. The second was creating a fully CG car crash, as well as the rain atmospherics and background replacements throughout the surrounding scene, to bring multiple different shot looks into one tense and foreboding world.