Quantum of Solace

A pacy, visually imaginative follow-up to the series relaunch



Marc Forster

Based on

James Bond by Ian Fleming


Michael G. Wilson, Barbara Broccoli

Production Company

Eon Productions


MGM, Columbia Pictures

Dneg VFX Supervisors

Alex Wuttke, Ged Wright

Dneg VFX Producer

Dominic Sidoli

Dneg CG Supervisor

Dan Kripac

Release Date

14th November 2008

James Bond descends into mystery as he tries to stop a mysterious organisation from eliminating a country’s most valuable resource.

Quantum, thanks to a deft blend of exotic escapism and bare-bones modernism, is more than strong enough to be judged on its own. In fact, it's the perfect Bond film.Premiere

Film Background

New Bond movie, Quantum of Solace, has hit the ground running with a powerhouse cocktail of intense action, amazing stunts and electrifying visual effects. Double Negative was the lead vendor on the film, producing a diverse selection of effects work, ranging from the relentless opening car chase through to the thrilling bodyflight sequence.

Having worked with the director Marc Forster on Finding Neverland and Stranger than Fiction, Double Negative were delighted to welcome him back, along with Visual Effects Designer, Kevin Tod Haug, to work on the 22nd Bond movie.

Led by Co-Visual Effects Supervisors, Alex Wuttke and Ged Wright, and 2D Supervisor, Victor Wade, the unique bodyflight sequence was the most significant challenge for the Double Negative team, utilising a complicated process called ‘event capture’. Other work included, CG environments and enhancements, CG planes, cars, digi-doubles and other various vfx.

In total, Double Negative produced over 340 shots for the film.





Los Angeles