Sin City: A Dame To Kill For

There is no justice without sin.



Robert Rodriguez, Frank Miller

Based on

Sin City by Frank Miller


Robert Rodriguez, Aaron Kaufman, Stephen L'Heureux, Sergei Bespalov, Alexander Rodnyansky, Mark Manuel

Production Companies

Aldamisa Entertainment, Demarest Films, Troublemaker Studios, Miramax, Solipsist Films


The Weinstein Company, Lionsgate, Twentieth Century Fox, Dimension Films

Overall Stereo Supervisor

Justin Jones

Stereo Supervisors

Jimmy Philip, James Rees, Rohan Tirkey

Stereo Producers

Valeria Andino, Chad Cortvriendt

Release Date

22nd August 2014

Some of Sin City’s most hard-boiled citizens cross paths with a few of its more reviled inhabitants.


As the exclusive 3D conversion partner on the movie the stereo team took a truly hybrid approach to the stereo work on Sin City: A Dame To Kill For. The basis for each shot was the original stereo photography of the performances against green-screen; the world of Sin City was then created around the characters. One of the technical challenges of the show arose in seamlessly combining these two elements; blending the native photography with the computer generated environments to ensure that the contact points – where the characters interact with the environment – worked in stereo.

Another challenge was ensuring that the characters and the environments matched in terms of volume, layout and scale. When working with natively filmed stereo, filmmakers are usually locked into the stereo captured on set. Using the proprietary tools of its ‘Hybrid Stereo Pipeline’, developed for use on shows such as Transformers: Age of Extinction, the stereo team was able to reduce or increase the volume in the native photography of the characters as required, to produce the best looking stereo for the scene.





Los Angeles