Plenty of black humour in a sweet, silly fairy-tale romance



Matthew Vaughn

Based on

Stardust by Neil Gaiman


Lorenzo di Bonaventura, Michael Dreyer, Neil Gaiman, Matthew Vaughn

Production Companies

Paramount Pictures, Marv Films, Vaughn Productions, Di Bonaventura Pictures, Ingenious Film Partners, Truenorth Productions


Paramount Pictures

Dneg VFX Supervisor

Peter Chiang

Dneg VFX Producers

Andy Taylor, Matt Plummer, Clare Tinsley

Dneg 2D Supervisor

Paul Riddle

Release Date

10th August 2007

Film Background

Stardust, the latest outing for director, Matthew Vaughn (Layer Cake) is the fanciful tale of a young man who ventures into a magical land in order to retrieve a fallen star. The original idea for Stardust was conceived by Neil Gaiman as he watched a falling star in the middle of the Tucson desert in 1991, almost 15 years later the graphic novel was adapted for the screen by Vaughn and Jane Goldman.

Sprinkled with tongue-in-cheek humor, fairly adult jokes and some well-known faces acting very silly, this adventure story should have particular appeal to fans of "The Princess Bride," but in any event will never be mistaken for a strictly-for-kids movie.Variety

DNEG’s Work

Double Negative were delighted when VFX Supervisor, Peter Chiang, approached them to create the magical visual effects required to help tell the tale. Double Negative’s involvement in the film began early on when Digital Supervisor, Mattias Lindahl headed up a pre-visualisation team at Pinewood Studios.

The main areas of work for Double Negative included the extensive photo realistic environments, the Sky Vessel flown by Captain Shakespeare, sky replacements, greeenscreens and the magic effects used to differentiate between the different witches. The most difficult sequence made heavy use of the main areas of visual effects, namely the vessel and the environments.





Los Angeles