Visualisation

Our Visualisation team offers directors and producers the opportunity to turn their cinematic vision into reality long before principal photography begins.

Visualisation at DNEG

Previs

We collaborate closely with filmmakers to construct sequences from their scripts to better understand how they want to tell the story. These sequences also serve as a visual guide and can help other departments in the production process prepare for and better understand the upcoming requirements.

Techvis

Once Previs is complete it can be converted into exact data to aid not only the visual effects team, but also the production designer, director of photography, stunt choreographer and director.

Postvis

After the shoot, sequences can be combined with Previs to recapture and implement the director’s vision. These composites are cut into the edit not only for storytelling purposes, but also as a guide to be passed down the pipeline for efficient implementation of final visual effects.

 

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The DNEG Visualization team is led by Alex Cannon, Head of Previsualization. Recent high-profile projects include Bong Joon-ho’s latest movie Mickey 7, The Last of Us for HBO, Warner Bros.’ The Matrix Resurrections, and Sony’s Bullet Train and Devotion. In addition to overseeing the department, Alex leverages his long-standing relationships with filmmakers and supervises projects directly.

DNEG has been spearheading Previz real-time pipeline development by utilizing Unreal Engine within our Visualisation workflows. Our team creates content from scratch with expressive visuals, frequently designing pitches for confidential in-development projects which are often a deciding factor in green-lighting a show.

 

For more information on DNEG Creative services, please contact:

Lee Berger (Los Angeles): lee@dneg.com

Alex LoCasale (Los Angeles): aloc@dneg.com

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